- OpenGL Sample Programs written at E & S - OpenGL API-based Code Details
- UBB Message - OpenGL.org Discussion and Help Forums
- OpenGL Win32 Tutorial - OpenGL API-based Code Details
- Official feedback on OpenGL 4.1 thread - OpenGL.org Discussion and Help Forums
- OpenGL News Comments - Coverage Sampling Anti-Aliasing (CSAA) using NVIDIA’s GL_NV_framebuffer_multisample_coverage extention

