- OpenGL News Comments - SharpConstruct (alpha) 3D modeler uses OpenGL vertex buffer objects
- OpenGL 3 Updates - OpenGL.org Discussion and Help Forums
- OpenGL News Comments - Hierarchical-Z map based occlusion culling with OpenGL 4.0 reference implementation
- Official feedback on OpenGL 4.1 thread - OpenGL.org Discussion and Help Forums
- The OpenGL Reference Manual - The Bluebook
- Active Topics : Past 24 hours - OpenGL.org Discussion and Help Forums

