OpenGL News Comments - 2005 Privateer Edition space sim v1.2 adds OpenGL API per pixel specular and environment maps

2005 Privateer Edition space sim v1.2 adds OpenGL API per pixel specular and environment maps

Jul 18, 2005

The 2005 Privateer Edition is a cross platform OpenGL API-based space trading and combat game that shares much its the internal physics code with Vega Strike.  It features a textured particle system, a 3D system route planning utility, and favorite starships. The new v1.2 delivers adds per pixel specular and environment maps, and new 3D models.

Category: Applications

Posted on 07/18 at 07:33 AM

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