OpenGL Headline News
Maestro 3D Dental desktop scanner now available using OpenGL
Feb 05, 2013
Maestro 3D is a three-dimensional scanner for dental and desktop applications, open and integrable in third party CAD/CAM solutions, complete with S.D.K. (Software Development Kit). Maestro 3D control software and user interface are build using AGE3D Engine. AGE3D is based on OpenGL/Direct3D, it has been created for the development of 3D applications with particular attention to the rendering of 3D data and development of games.
‘Tropics’ demo shows capabilities of Unigine in DX9, DX10 and OpenGL
Feb 04, 2013
A new Unigine-powered ‘Tropics’ demo is released and available for download now. Key features of the demo are dynamic sky with light scattering, live water with a surf zone and caustics, special materials for vegetation, parallel split shadow map for the Sun, and real-time ambient occlusion. It supports all modern graphical APIs: DirectX 9, DirectX 10, and OpenGL, so users can make performance comparison. Both Windows and Linux version are available, plus there is a benchmarking feature in the demo.
OpenCTM v0.7 compressed 3D mesh file format and SDK
Jan 31, 2013
The first beta of the OpenCTM file format and SDK for compressed 3D triangle meshes has been released, and is available for download for all major platforms. OpenCTM is ideal when you want lossless compression of your 3D models, and an easy way to load them into your application. The OpenCTM API allows you to load a file in less than ten lines of code, and the software library is very light weight and easy to use from most programming languages. The API is similar to the OpenGL API, and directly compatible with the OpenGL rendering pipeline. The mesh format is fully extensible, and allows you to define custom vertex attributes that can be used in GLSL, for instance. And the best of all: OpenCTM is completely open and free to use by any application, since it is released under the zlib/libpng license.
Visualization Library 2013.08 stable based on OpenGL released
Jan 28, 2013
Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on the industry standard OpenGL 2.1, designed to develop portable applications for the Windows, Linux and Mac OS X operating systems. Visualization Library has been designed to be a generic, fine-grained platform, upon which highly-specialized 3D graphics applications can be effectively developed. Visualization Library is a toolkit that provides you with the power and flexibility of OpenGL within a light and user friendly C++ object oriented framework.
Nokia Announces Maemo 5 and N900 Powered by OpenGL ES 2.0
Jan 27, 2013
Maemo brings the power of computers to mobile devices. Designed with the internet at its core, Linux-based Maemo software takes us into a new era of mobile computing. Maemo is available on the Nokia N900 - a high-performance mobile computer with a powerful processor, large internal storage, and sharp touch-screen display. The Nokia N900 packs a powerful ARM Cortex-A8 processor, up to 1GB of application memory and OpenGL ES 2.0 graphics acceleration.